It's important for us to be accessible to everyone. “No, we intend to keep MakerKing free to play on PC. Změní se cena hry po skončení předběžného přístupu? The gameplay can be fun, especially for fans of advanced platforming techniques, but it needs more variety.” The UI of the game is functional but needs work. There is a level browser but the functionality is limited. You can create levels and upload them without problem. “The game is fully playable and fully multiplayer. The final version should be smooth as butter.” You should expect the Early Access version to be frustrating at times, because making a level editor is a lot of user experience work. The gameplay should be fun for everyone, not just hardcore kaizo players so we will add diversity to the in-game objects. The final game would have much more interactive powerups, an integrated music composing system, more inner-editors like the Mob maker and a much more polished look and feel. “This game already has many functioning mechanics but it lacks a bit of polish and crucial gameplay elements. Jak se bude plná verze lišit od předběžného přístupu? Minor updates and bug fixes won't stop after we leave Early Access.” However, we think around 2 years of Early Access is how much it will take to fulfill our vision. “We're a 2 man operation, not a AAA studio, so a precise date is impossible for us to predict. Přibližně jak dlouho bude tato hra v předběžném přístupu? Our game is community focused and Early Access is the best opportunity to continue its development alongside players.” The game also needs a lot more polish before we consider it done. With Early Access and player feedback, we will be able to provide the best items to create a rich maker experience. “MakerKing is a sandbox platformer, there will always be new unique items to add and ideas that will come up.
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